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《饥荒》物品耐久度怎么修改?饥荒物品耐久度修改教程
作者:admin来源:未知发布时间:2015-11-20 11:32

《饥荒》中物品耐久度怎么修改?下面为大家带来《饥荒》物品耐久度修改教程,有同样问题困扰的玩家不妨参考一下。

  用记事本打开游戏目录\data\DLC0001\scripts\tuning.lua文件,分别查找以下内容:

  斧头 AXE_USES = 100,

  锤 HAMMER_USES = 75,

  铲子 SHOVEL_USES = 25,

  草叉 PITCHFORK_USES = 25,

  镐 PICKAXE_USES = 33,

  捕虫网 BUGNET_USES = 10,

  矛 SPEAR_USES = 150,

  瓦丝格雷斯矛 WATHGRITHR_SPEAR_USES = 200,

  狼牙棒 SPIKE_USES = 100,

  鱼杆 FISHINGROD_USES = 9,

  陷阱 TRAP_USES = 8,

  回旋镖 BOOMERANG_USES = 10,

  暗影剑 NIGHTSWORD_USES = 100,

  冰魔杖 ICESTAFF_USES = 20,

  火魔杖 FIRESTAFF_USES = 20,

  传送魔杖 TELESTAFF_USES = 5,

  黄色魔杖YELLOWSTAFF_USES = 20,

  橙色魔杖ORANGESTAFF_USES = 20,

  绿色魔杖GREENSTAFF_USES = 5,

  龙卷风魔杖 TORNADOSTAFF_USES = 15,

  火腿短棍 HAMBAT_USES = 100,

  蝙蝠棒 BATBAT_USES = 75,

  多功能工具斧头和锄头 MULTITOOL_AXE_PICKAXE_USES = 400,

  远古短棒 RUINS_BAT_USES = 150,

  红色护身符 REDAMULET_USES = 20,

  蓝色护身符 BLUEAMULET_FUEL = total_day_time * 0.75,

  紫色护身符 PURPLEAMULET_FUEL = total_day_time * 0.4,

  黄色护身符YELLOWAMULET_FUEL = total_day_time,

  橙色护身符ORANGEAMULET_USES = 225,

  绿色护身符GREENAMULET_USES = 5,

  排箫 PANFLUTE_USES = 10,

  牛角 HORN_USES = 10,

  牙齿陷阱 TRAP_TEETH_USES = 10,

  帐篷TENT_USES = 6,

  午睡小屋SIESTA_CANOPY_USES = 6,

  伞(攻击次数)UMBRELLA_USES = 20,

  针线包SEWINGKIT_USES = 5,

  肥料FERTILIZER_USES = 10,

  铃GLOMMERBELL_USES = 3,

  火炬 TORCH_FUEL = night_time*1.25,

  夜棍 NIGHTSTICK_FUEL = night_time*6,

  矿工帽 MINERHAT_LIGHTTIME = (night_time+dusk_time)*2.6,

  提灯 LANTERN_LIGHTTIME = (night_time+dusk_time)*2.6,

  蜘蛛帽 SPIDERHAT_PERISHTIME = 4*seg_time,

  独奏乐器 ONEMANBAND_PERISHTIME = 6*seg_time,

  草伞 GRASS_UMBRELLA_PERISHTIME = 2*total_day_time*perish_warp,

  伞 UMBRELLA_PERISHTIME = total_day_time*6,

  眼睛帽 EYEBRELLA_PERISHTIME = total_day_time*9,

  草帽STRAWHAT_PERISHTIME = total_day_time*5,

  兔耳罩EARMUFF_PERISHTIME = total_day_time*5,

  冬帽WINTERHAT_PERISHTIME = total_day_time*10,

  牛毛帽BEEFALOHAT_PERISHTIME = total_day_time*10,

  寒冬背心TRUNKVEST_PERISHTIME = total_day_time*15,

  反射背心REFLECTIVEVEST_PERISHTIME = total_day_time*8,

  夏威夷衬衫HAWAIIANSHIRT_PERISHTIME = total_day_time*15,

  小巧背心SWEATERVEST_PERISHTIME = total_day_time*10,

  饥饿腰带HUNGERBELT_PERISHTIME = total_day_time*8,

  熊背心BEARGERVEST_PERISHTIME = total_day_time*7,

  雨衣RAINCOAT_PERISHTIME = total_day_time*10,

  海象帽子WALRUSHAT_PERISHTIME = total_day_time*25,

  羽毛帽FEATHERHAT_PERISHTIME = total_day_time*8,

  高礼帽TOPHAT_PERISHTIME = total_day_time*8,

  冰帽ICEHAT_PERISHTIME = total_day_time*4,

  鼹鼠帽MOLEHAT_PERISHTIME = total_day_time*1.5,

  防雨帽RAINHAT_PERISHTIME = total_day_time*10,

  浣熊帽CATCOONHAT_PERISHTIME = total_day_time*10,

  羽毛扇 FEATHER_FAN_USES = 15,

  加大每行的数字,即可增加该装备使用次数及时间。如让牛毛帽使用时间增加10倍,就将BEEFALOHAT_PERISHTIME = total_day_time*10,替换为BEEFALOHAT_PERISHTIME = total_day_time*100,

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